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Eternal Saga

Elemental RP
 
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 Unit List (Incomplete and not implemented.)

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Seigi Hikaru(Kyra)
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Seigi Hikaru(Kyra)


Experience : 73,500
HP : 35,000
Speed : 15,000
Energy : 75,000
Strength : 0
Power Level : 125,000
Posts : 17
Join date : 2011-04-10
Age : 32
Location : Apparently there are palm trees here...

Character sheet
Name:
Rank: Queen of the Burning Nation

Unit List (Incomplete and not implemented.) Empty
PostSubject: Unit List (Incomplete and not implemented.)   Unit List (Incomplete and not implemented.) EmptyTue Apr 19, 2011 2:53 am

First Tier
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Unit name:Bladed Infantry

Unit Type:Melee

Stats(Individual.):
HP: 25
Speed: 15
Strength: 25
Energy:0


Cost:To be Determined later.
100x:
250x:
500x:

Description: A simple basic unit that wields a cheap sword. Usually fodder in the battle field. These people have little for armor and are pretty much handed a rusty sword to swing at their enemies.

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Unit name:Infantry

Unit Type: Ranged

Stats(Individual.):
HP: 15
Speed: 30
Strength: 30
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: A simple unit that holds a rifle. Isn't exactly someone you can say is extremely proficient at it though. WARNING: Have been known to shoot their own side. (Doesn't actually happen in battle.)

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Unit name: Student

Unit Type: Elementalist

Stats(Individual.):
HP: 10
Speed: 30
Strength:
Energy: 40

Cost:To be Determined later.
100x:
250x:
500x:

Description: These people are ones who have recently uncovered their potential to use their element from whatever nation they are from. They typically can't due a huge amount of damage, but can kill someone if given enough free hits.
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Second Tier
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Unit name: Warrior

Unit Type: Melee

Stats(Individual.):
HP: 40
Speed: 30
Strength: 45
Energy:0


Cost:To be Determined later.
100x:
250x:
500x:

Description: More hardened units that have been trained a little and given slightly better equipment. Slightly better fodder!!!

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Unit name:Hunter

Unit Type: Ranged

Stats(Individual.):
HP:35
Speed: 40
Strength:50
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: These people are usually a great amount better than your simple infantry and actually KNOW how to aim. They are avid hunters or otherwise and know their way around a bow or gun.

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Unit name: Acolyte

Unit Type:Elementalist

Stats(Individual.):
HP:20
Speed:45
Strength:0
Energy:65


Cost:To be Determined later.
100x:
250x:
500x:

Description: One step above students and actually have a feel for their powers now. These buggers can actually deal damage! They do tend to die rather easily though, such a shame...
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Third Tier
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Unit name:Knight

Unit Type: Melee

Stats(Individual.):
HP: 10
Speed: 55
Strength: 75
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description:Oh-ho! These ladies and gents are fully armored with a decent sword and shield. With their large numbers they become fairly difficult to take down and seeing a large number of these puts fear into even the mighty. Well, if your above mighty you'll probably be fine.

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Unit name:Ranger

Unit Type: Ranged

Stats(Individual.):
HP: 50
Speed: 100
Strength: 100
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: These guys are on an entirely different level from hunters. They can hit targets with decent precision and they typically have survival training among other things. Their weapons are of a much higher quality than the simple hunter. I have nothing funny to say about these guys.

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Unit name: Adept

Unit Type: Elementalist

Stats(Individual.):
HP: 35
Speed: 100
Strength:
Energy: 150

Cost:To be Determined later.
100x:
250x:
500x:

Description: These guys are more fragile than glass, but pack a powerful punch. These are what happens when your acolytes evolve. They have studied for a few years and learned the basics thoroughly. Enough of these guys can break a hole in any wall.
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Fourth Tier
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Unit name:Royal Guards

Unit Type: Melee

Stats(Individual.):
HP: 200
Speed: 150
Strength: 200
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: Even knights don't stand a chance against these well equipped and well trained knights. They are the top of the top and are typically placed in very important areas to guard. Like for example being placed outside of the king/queen's bedroom to stand there all night in the dark silent hallway of coldness.

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Unit name: Riflemen

Unit Type:Ranged

Stats(Individual.):
HP:150
Speed:250
Strength:250
Energy:

Cost:To be Determined later.
100x:
250x:
500x:

Description: These people are extremely accurate with a gun. They typically are the ones who randomly yell, "BOOM! Headshot." when they kill someone. They use highly specialized rifles that are only given to the most elite rangers in the army.
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Unit name: Adviser

Unit Type: Elementalist

Stats(Individual.):
HP:100
Speed:200
Strength:0
Energy:300

Cost:To be Determined later.
100x:
250x:
500x:

Description: Well, despite their name they typically don't advice much. They do however deal nasty amounts of damage in large numbers, but like their predecessors they are fragile

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Fifth Tier/Specialized nation units.
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Unit name: Canoneer

Unit Type: Ranged

Nation: Fire

Stats(Individual.):
HP: 250
Speed: 300
Strength: 550
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: These are specialized soldiers of the fire nation's military engineering. They hold personal mini cannons that fire elemental cannonballs that unleash devastating effects.
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Unit name: Bladed Torrents

Unit Type: Melee

Nation: Water

Stats(Individual.):
HP: 400
Speed:350
Strength:450
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: Fairly balanced warriors who hold great strength. In larger numbers they become a very formidable army.
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Unit name: Telsa Soldiers

Unit Type: Ranged

Nation: Lightning

Stats(Individual.):
HP: 400
Speed: 100
Strength: 0
Energy: 450

Cost:To be Determined later.
100x:
250x:
500x:

Description:Ranged soldiers who adopted the use of heavy armor and pure lightning ranged weapons. Their rifles fire off pure lightning element rounds that come form the user.
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Unit name: Dancing Wind

Unit Type: Elemental

Nation: Wind

Stats(Individual.):
HP:150
Speed:200
Strength:
Energy:650

Cost:To be Determined later.
100x:
250x:
500x:

Description: Highly trained wind elementalist that unleash heavy torrents of wind that rip their opponent's apart. They still hold the weakness of being cut through like a hot knife through butter.
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Unit name: Terra Knight

Unit Type: Melee

Nation: Earth

Stats(Individual.):
HP: 700
Speed:100
Strength: 250
Energy:0

Cost:To be Determined later.
100x:
250x:
500x:

Description: These earthly knights are formidable opponents as they tend not to be taken down very easily. They are tougher than any other soldier from any nation.
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Unit List (Incomplete and not implemented.)
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